![]() You never see their faces, just hear their conversations while watching the contents of their mutually drawn sketchbook appear in real-time, scrawled across the scenery. The game’s meet-cute opening has two artists begin their relationship over a spilled drink in a San Francisco coffee shop. A concept reminiscent of 2019’s A Fisherman’s Tale but without the VR. Each scene in Maquette is told in a recursive space where the room you’re in is echoed by larger ones in successive scales up, and smaller ones built in miniature in what look like perfectly made dioramas of the room you’re in. Maquette joins this long line of immersive puzzlers, with its touching love story told via a series of puzzles that play with the idea of scale and perspective. From classics like The Witness and The Talos Principle, to The Turing Test and dozens of lesser known indie titles, it’s become a popular way of delivering brain teasers alongside atmosphere and plot. ![]() The latest indie release from Annapurna Interactive is a mix of love story and first person puzzler, with voiceovers from Bryce Dallas Howard.Įver since Portal’s release in 2007, there’s been a steady stream of first person puzzle games, where previously the concept was almost unknown. ![]() Maquette – a fairytale puzzle (pic: Annapurna Interactive) ![]()
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